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Necrons deployment plan

Doomsday siege

Reach a Doomsday Ark and dismantle a fortified opponent from outside their range.

ExperimentalIntermediatePatch 1.0.0Ahmnok

Published for discussion. Timings are unproven.

Build sequence

15 steps
  1. 0:00Scarab SwarmProduce unit
  2. 0:16Reanimation ChamberConstruct building
  3. 1:00Necron WarriorsProduce unit
  4. 1:25Capture and fortify two pointsCapture point
  5. 1:50Plasmacyte GeneratorBuild generator
  6. 2:30Necron WarriorsProduce unit
  7. 3:05Second generatorBuild generator
  8. 3:40Awaken the Tomb — Tier 2Advance tier
  9. 4:40Cryptek VaultConstruct building
  10. 5:20Improved reanimationResearch
  11. 6:20Third generatorBuild generator
  12. 7:00Full Reactivation — Tier 3Advance tier
  13. 8:20Forge CryptConstruct building
  14. 9:50Doomsday ArkProduce unit
  15. 10:50Spot with a Scarab; never advance the Ark unescortedNote

Resource projection

0:002:585:558:5311:50
Requisition · peak 896Power · peak 231(own scale)
Total spend
Requisition2990
Final population
Population59/300

Sequence valid

Every step is affordable at its stated timing and its prerequisites are met.

Execution notes

The answer to a turtling opponent. It is slow and telegraphed, so it needs a Warrior line that can hold two points unaided for ten minutes while the tech completes.

Adaptations

If: Opponent raiding rather than fortifying
Abandon the Ark and build a Canoptek Spyder with Immortals instead.

Known weaknesses

  • Completely loses to a mobile army that ignores the line and raids
  • The Ark is helpless if reached

Unproven build

This build was written before Dawn of War IV was released. Its timings come from provisional statistics and it has never been played.

Data for patch 1.0.0 · Not yet verified