Orks deployment plan
Stormboyz raid
Reach the enemy's support units and builders before their line is set.
ExperimentalAdvancedPatch 1.0.0Guzcuttavs adeptus mechanicus
Published for discussion. Timings are unproven.
Build sequence
13 steps- 0:00GretchinProduce unit
- 0:12Boy HutConstruct building
- 0:38Slugga BoyzProduce unit
- 0:58Capture two pointsCapture point
- 1:28GeneratorBuild generator
- 1:50Slugga BoyzProduce unit
- 2:40More Dakka — Tier 2Advance tier
- 3:20Scout the enemy line — find the heavy weapon squadsNote
- 3:40StormboyzProduce unit
- 4:15StormboyzProduce unit
- 4:40Engage frontally with Boyz to fix the lineNote
- 4:55Jump both Stormboyz squads onto the support unitsCommander ability
- 5:40Raid outcomeBranchSupport killed → push immediately with everything. Raid failed → retreat and rebuild Boyz.
Resource projection
- Total spend
- 1480
- Final population
- 56/300
Sequence valid
Every step is affordable at its stated timing and its prerequisites are met.
Execution notes
Built for armies that want to sit behind a firing line. Boyz occupy the front while Stormboyz go over it. Requires knowing where the support units are, so scout first.
Adaptations
- If: Detection present
- Abandon the raid and convert into a standard Boyz flood.
Known weaknesses
- Very poor if the opponent has detection or a mobile reserve
- Stormboyz are lost for nothing if they land on the wrong target
Unproven build
This build was written before Dawn of War IV was released. Its timings come from provisional statistics and it has never been played.
Data for patch 1.0.0 · Not yet verified