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Tactical schematic

Space Marines tech tree

Select any node to illuminate every prerequisite behind it and total what the route actually costs.

Tech schematic

SanctumChapel-BarracksPlasma generatorListening postArmouryStratagemMachine CultAdvance to Tier 2Advance to Tier 3Bolter drillsPlasma gun issueMissile launcher issueCeramite platingServitor crewScout SquadTactical SquadAssault SquadDevastator SquadApothecaryLand SpeederDreadnoughtPredator
StructureResearchUnitDrag to pan · select a node for its route

Route inspector

Select a node to illuminate its prerequisite route and total its cumulative cost.

Accessible list

Unlock requirements

The same tech tree as text, by tier.

Tier 1

  • SanctumStructure

    Requisition400Build time90s

    No prerequisites.

  • Chapel-BarracksStructure

    Requisition150Build time30s

    Requires: Sanctum

  • Plasma generatorStructure

    Requisition100Build time25s

    Requires: Sanctum

  • Listening postStructure

    Requisition80Build time18s

    Requires: Sanctum

  • Advance to Tier 2Research

    Requisition200Power50Build time50s

    Requires: Sanctum

  • Servitor crewUnit

    Requisition100Build time12s

    Requires: Sanctum

  • Scout SquadUnit

    Requisition200Build time20s

    Requires: Chapel-Barracks

  • Tactical SquadUnit

    Requisition300Power15Build time28s

    Requires: Chapel-Barracks

Tier 2

  • ArmouryStructure

    Requisition200Power25Build time40s

    Requires: Sanctum, Advance to Tier 2

  • StratagemStructure

    Requisition150Power20Build time35s

    Requires: Sanctum, Advance to Tier 2

  • Advance to Tier 3Research

    Requisition350Power125Build time70s

    Requires: Advance to Tier 2, Sanctum

  • Bolter drillsResearch

    Requisition150Power40Build time45s

    Requires: Armoury

  • Plasma gun issueResearch

    Requisition120Power60Build time40s

    Requires: Armoury

  • Missile launcher issueResearch

    Requisition140Power70Build time45s

    Requires: Armoury

  • Assault SquadUnit

    Requisition340Power30Build time32s

    Requires: Advance to Tier 2, Chapel-Barracks

  • Devastator SquadUnit

    Requisition380Power45Build time34s

    Requires: Advance to Tier 2, Chapel-Barracks

  • ApothecaryUnit

    Requisition200Power40Build time24s

    Requires: Stratagem

  • Land SpeederUnit

    Requisition250Power70Build time30s

    Requires: Machine Cult, Advance to Tier 2

Tier 3

  • Machine CultStructure

    Requisition300Power75Build time50s

    Requires: Armoury, Advance to Tier 3

  • Ceramite platingResearch

    Requisition250Power110Build time60s

    Requires: Advance to Tier 3, Armoury

  • DreadnoughtUnit

    Requisition400Power130Build time45s

    Requires: Machine Cult, Advance to Tier 3

  • PredatorUnit

    Requisition450Power160Build time50s

    Requires: Machine Cult, Advance to Tier 3

Provisional costs

Costs and research times on this page are modelled placeholders. The prerequisite structure is what this page is for; treat the numbers as illustrative until launch.

Data for patch 1.0.0 · Not yet verified