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Playing as Space Marines

Space Marines vs Adeptus Mechanicus

You are out-ranged at every tier. The matchup is about closing distance on your terms.

Opening plan

Scouts to find the Ranger line early, then Assault Squads at Tier 2 to force engagements the Mechanicus does not want.

Scouting checklist

  • Count Voltaic Generators — three by five minutes means a fast Tier 3
  • Look for Kataphrons before committing vehicles

Timeline

Danger timings

When this matchup typically turns, and what turns it.

  1. 04:30Galvanic refinement lands and Rangers out-range everything you have
  2. 08:00Onager Dunecrawler arrives with detection and heavy fire

Core interactions

What decides this matchup

  • Assault Squads hard-counter Kataphrons — jump onto them, do not walk
  • Keep a Scout squad with the army for detection against Infiltrators
  • Do not build Land Speeders into arc weaponry

Execution

Recommended builds

Editorial, pre-release

Nobody has played this matchup — the game is unreleased. This guide reasons from provisional statistics and will be rewritten from real games after launch.