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Playing as Necrons

Necrons vs Adeptus Mechanicus

They out-range you and you cannot close quickly. Phase shifting is not optional here.

Opening plan

Warriors, then rush phase shifting rather than gauss calibration. Reaching the line is the whole problem.

Scouting checklist

  • Watch for galvanic refinement — after it lands, a slow approach fails
  • Look for Kataphrons before committing constructs

Timeline

Danger timings

When this matchup typically turns, and what turns it.

  1. 04:30Refined Rangers out-range everything you field
  2. 08:30Onager arrives with detection and ends Deathmark play

Core interactions

What decides this matchup

  • Wraiths hard-counter Rangers — they cross the gap the rest of the army cannot
  • Deathmarks trade well into Kataphrons
  • Doomsday Ark forces a static Mechanicus line to move

Execution

Recommended builds

Editorial, pre-release

Nobody has played this matchup — the game is unreleased. This guide reasons from provisional statistics and will be rewritten from real games after launch.