InfantryTier 2
Stormboyz
Orks · Produced at the Boy Hut
Rocket-packed Boyz that arrive where they are least wanted. Fast, fragile, and excellent at ending an artillery piece.
- When to build
- To reach heavy weapon squads and artillery behind a line.
- When not to build
- As a frontal assault unit — they are not tougher than Boyz.
- Key targets
- Artillery · Heavy weapon squads · Builders
- Main risks
- Very fragile · Wasted if they land on the wrong target
Combat record
- Models
- 6
- Health (per model)
- 95
- Armour
- Light infantry
- Range
- Melee
- Speed
- 6.4
- Reinforce
- 35 req · 4s
Roles
Melee
Data for patch 1.0.0 · Not yet verified
Unverified data
Dawn of War IV has not been released and none of these values have been measured. Read the methodology.
| Weapon | Family | Damage | Range | Cooldown | Carried | Fitted |
|---|---|---|---|---|---|---|
| Choppa | Melee | 20 | 1 | 1.2s | 6 | Standard |
| Slugga | Kustom | 8 | 9 | 0.7s | 6 | Standard |
Jump pack assault
Leap over terrain directly into contact.
Relocates the squad past obstacles and knocks back on landing.
Cooldown 45sGround
No upgrades recorded.
Countered by
- No relations recorded yet.
No balance history yet — Dawn of War IV has not been released. This unit's record begins at patch 1.0.0.
Prerequisites
What this unit needs
- More Dakka