WalkerTier 3
Dreadnought
Space Marines · Produced at the Machine Cult
An interred veteran in a war machine. Wins any melee it reaches and repairs between fights.
- When to build
- As the anchor of a Tier 3 push, with infantry to screen it.
- When not to build
- Alone — kited by ranged armour, it never lands a blow.
- Key targets
- Vehicles · Heavy infantry · Structures
- Main risks
- Slow · Kited by faster ranged units
Combat record
- Models
- 1
- Health (per model)
- 1250
- Armour
- Heavy vehicle
- Range
- Short
- Speed
- 3.8
- Reinforce
- Cannot reinforce
Roles
Anti-armourMelee
Data for patch 1.0.0 · Not yet verified
Unverified data
Dawn of War IV has not been released and none of these values have been measured. Read the methodology.
| Weapon | Family | Damage | Range | Cooldown | Carried | Fitted |
|---|---|---|---|---|---|---|
| Assault cannon | Bolt | 24 | 20 | 0.5s | 1 | Standard |
| Chainsword | Melee | 26 | 1 | 1.4s | 1 | Standard |
No abilities recorded.
No upgrades recorded.
Strong against
- No relations recorded yet.
No published build uses this unit yet.
No balance history yet — Dawn of War IV has not been released. This unit's record begins at patch 1.0.0.
Prerequisites
What this unit needs
- Machine Cult
- Advance to Tier 3